Jusletter IT

Transforming Legal Rules into Virtual World Rules: A Case Study in the VirtualLife Platform

  • Autoren/Autorinnen: Francesco Zuliani / Vytautas Čyras / Kevin Glass
  • Kategorie: Kurzbeiträge
  • Region: EU
  • Rechtsgebiete: Rechtsvisualisierung
  • Sammlung: Tagungsband IRIS 2010
  • Zitiervorschlag: Francesco Zuliani / Vytautas Čyras / Kevin Glass, Transforming Legal Rules into Virtual World Rules: A Case Study in the VirtualLife Platform, in: Jusletter IT 1. September 2010
The paper addresses operationalisation of legal rules in online 3D virtual world software. The development is performed in the frame of a virtual world platform within the FP7 VirtualLife project, which pursues the goal to create a secure and legally ruled collaboration environment. The novelty of the platform is an in-world legal framework, which is real world compliant. Legally ruled behavior of avatars is addressed. We call this kind of ruling virtual law. A sample (toy) rule is ‘Keep off the grass’. We follow the legal approach «From rules in law to rules in artefact». It accords with the thesis «Computer code is law» of Lawrence Lessig. We also approach the concept of a code of avatars that is concerned by Raph Koster. VirtualLife implies the transformation of legal rules (which are formulated in a human language) into machine-readable format. Such a translation requires natural intelligence.

Inhaltsverzeichnis

  • 1. Introduction
  • 2. About VirtualLife
  • 3. Focus on VirtualLife Legal Framework
  • 3.1. From Rules in Law to Rules in Artefact
  • 3.2. The Editor of Rules
  • 3.3. Values Protected by Copyright Law and NoCopy, CopyRight and CopyLeft nations
  • 4. Conclusions
  • 5. Literature

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