Inhaltsverzeichnis
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1. The Challenge
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2. Responding to the Challenge
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2.1. Merging Simulation and Visualization in Contract Education
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2.2. Example: Using Visualization to Bridge the Gaps in the Contracting Process
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2.3. Gamification in Contract Education
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2.4. Example: Playing CREW, a Game for Enhanced Contract Learning
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3. Conclusions
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4. References